Efektivitas Pengembangan Media Ular Tangga Berbantuan Kartu Angka
This study aims to produce research products in mathematics learning media, namely snakes and ladders assisted by number cards. In addition, this study aims to determine the feasibility of the snake and ladder media with the aid of number cards if it is applied to elementary school mathematics learning. The type of research used in […]
Efektivitas Pengadaan Barang dan Jasa Melalui E-Catalogue di Kecamatan Kebayoran Lama Kota Administrasi Jakarta Selatan Provinsi DKI Jakarta Deby Ariesta on September 8, 2021 at 12:00 am
[#item_content ]Read More Ascarya: Journal of Islamic Science, Culture, and Social Studies
Efektivitas Pelayanan Pengaduan Masyarakat Melalui Doorstop di Kecamatan Kebayoran Baru Kota Administrasi Jakarta Selatan Provinsi DKI Jakarta Kasmawati Kasmawati on September 7, 2021 at 12:00 am
[#item_content ]Read More Ascarya: Journal of Islamic Science, Culture, and Social Studies
Inovasi Instrumen Penilaian Menggunakan Aplikasi Kahoot di Masa Pandemi Covid-19
The assessment using Kahoot is a measuring tool to assess the extent to which the learning process is conveyed to students. Based on the interview result with teachers during the COVID-19 pandemic, teachers still use conventional methods in paper tests (paper). Therefore, an assessment instrument is needed that makes it more accessible for teachers to […]
Peningkatan Pemahaman Konsep Matematika dengan Menggunakan Model Realistic Mathematics Education di SDN Binangun
This study aims to determine the increase in understanding of mathematical concepts using the Realistic Mathematics Education model in fourth-grade students at SD Negeri Binangun. The subjects in this study were fourth-grade students at SD Negeri Binangun, Need District, Purworejo Regency, totalling 21 students consisting of 14 boys and seven girls, in the 2020/2021 school […]
Perang Ekuador dan Peru Tahun 1995 Ahmad Daniel Kusumah Anshary on August 25, 2021 at 12:00 am
[#item_content ]Read More Ascarya: Journal of Islamic Science, Culture, and Social Studies
Permainan Sains Problem-Solving Cardboard Box Lego dan Kreativitas Anak Usia Dini
Media, in general, is a means of providing information to the recipient of the message, namely the child. The game is a medium that is used as a medium of play for children that can be used as a means of learning. This game uses a problem-solving learning method, namely problem-solving. It is hoped that […]
Pengembangan Media Neraca Lengan untuk Memfasilitasi Kemampuan Berpikir Logis Anak Usia Dini
This research is motivated by the problems in the field regarding the limited availability of learning media in facilitating early childhood logical thinking skills, especially recognizing differences in objects based on the size of the object’s weight. The importance of the ability to think logically from an early age to prepare children to live their […]
Cara Membuat Proposal Penelitian, Contoh Format dan Template Doc

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